The name of the Trophy is very similar to the game’s hardest difficulty, “Hell Dive”. In the Labo area is a Bot using a PS1 controller to drive a red car around him. TG88 , released on the PS1 in 1994 and developed by Namco. The car being driven is the one of the game’s boxart, the F/A Fiera, also known as the Kamata Fiera.
Astro’s Playroom Guide: Trophies
I always thought they missed a big trick here, and should have had Astro bot (the game) reveal the look of the Pro at the end of the game – via some sort of super power up for the mothership. Here are Metacritic’s 10 lowest-scoring video games released in 2025. Astro’s Playroom has this infectious charm, even down to its main character, who is so cute and loveable. Sony is losing money because it does not have a plushie of an Astro Bot. From a tropical beach to a cyberpunk raceway, they nail many areas.
Every Puzzle Piece Location In Astro’s Playroom
Discovery of these hidden trophies often relies on keen observation skills and a willingness to experiment. Players must meticulously explore every nook and cranny of the game world, searching for subtle clues and hidden interactions. Paying attention to environmental details, such as unusual objects or hidden pathways, can lead to the discovery of secret areas and unlockable trophies. The Gold trophies in Astro’s Playroom represent the pinnacle of challenge, demanding mastery of the game’s mechanics and a deep understanding of its intricacies.
Astro’s Playroom has been updated with new downloadable content (DLC) that introduces additional trophies for players to collect, extending the game’s lifespan and providing fresh challenges. These DLC trophies often require players to revisit familiar areas with new objectives or explore entirely new environments. Strategies for earning Gold trophies often involve meticulous planning and execution. Some trophies may require completing specific tasks under strict time constraints, while others demand flawless performance in challenging platforming sequences. The “Speedrunner” trophy, for instance, might require completing a level in record time, necessitating perfect jumps and strategic shortcuts.
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Specifically, they’re used in the PlayStation Labo area to be spent in the Gatcha minigame. If you do it correctly, the trapped bot will be freed from its cage, earning you the Grand Tourist trophy. Stand in front of the steering wheel and press the Options button to bring up the map screen.
Astro Bot is, among other things, a masterclass in how to make a sequel to a game. There’s a number of these suits where the gameplay switches to 2D and you turn into a robot on a spring, that’s directed via motion controls and a press of the adaptive triggers. There’s also a rocket that works in a similar manner but where you have to push past the resistance it offers to fire the jets – which can also set fire to fuses and the game’s Bob-omb stand-ins. The only redeeming trait of Astro’s Playroom physical accessibility is at the system level.
The positive reception of this demo then paved the way for Astro Bot, which won countless awards and accolades and even secured the title of Game of the Year 2024 amidst the fierce competition. In-between the D-Pad lights described above is a camera on a hemisphere. This is taken from the PlayStation Eye for PS3, which is itself unlockable in the Bot Beach level of Cooling Springs. Several of the game’s Trophies reference taglines for the PlayStation 3 and PlayStation 4.
Up until the 2017 game, Everybody’s Golf was called Hot Shots Golf in North America. Despite looking like a handheld, the PlayStation Portal doesn’t run games by itself. Instead it’s used to connect to a PlayStation 5 and play compatible games via Remote Play (a feature that dates back to the PlayStation Vita playing PS3 games). It retains the signature haptic feedback and adaptive trigger motors of the DualSense controller.
At the very end of the level, check the left-hand side of the CRT pile to find two dancing cats in front of a PocketStation. These reference Doko Demo Issyo, released for the device in 1999 only in Japan, and developed by Sony Interactive Entertainment. It’s most famous for starring Toro Inoue, also known as the Sony Cat, who wishes to become human. At the end of the short side-path to the Multi-Tap, you’ll spot a Bot with a flashlight stalked by a Bot in a straw hat. This references 2003’s Siren on PS3, developed by SCE Japan Studio. In 2016, Siren was ported to the PlayStation 4 with added Trophy support.